BuildGuard

BuildGuard is a desktop + web app for Unity teams that automatically runs reproducible “clean-room” builds on every commit and tells you exactly what broke, why, and how to fix it. It spins up ephemeral build agents, pulls your repo, installs the exact Unity version, restores packages, and produces a deterministic build report with logs, failing asset/import traces, and the smallest set of changed files likely responsible. It also tracks flaky failures (shader compilation, platform toolchains, cache corruption) and highlights patterns over time so teams stop guessing. This is a combination traditional + AI app: traditional CI orchestration plus AI-assisted log triage and suggested fixes with links to relevant Unity docs and known issue threads. It’s not glamorous, but it saves real money by reducing “works on my machine” build fire drills and release delays.

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