CrashTriage

CrashTriage is a web + desktop companion app for indie and mid-size game teams to collect, de-duplicate, and prioritize crashes and severe bugs from live builds. It ingests Unity/Unreal crash dumps, logs, and player hardware context, then groups issues by likely root cause (callstack similarity, build version, device/driver patterns) and auto-creates reproducible “triage packets” you can hand to an engineer. An AI layer drafts suspected causes, suggests next debugging steps, and proposes minimal repro scenes/scripts when possible, but it never pretends certainty—confidence scores and raw evidence stay front-and-center. The product focuses on the ugly middle: too many noisy reports for spreadsheets, not enough budget/time for enterprise observability suites. Integrations cover Steam, Epic, itch.io, and Discord so teams can pull user reports without drowning in them.

← Back to idea list